This updates main focus is on making game mechanics more visible and beautiful
Visualizing gameplay is important and we wanted to take some time to add some much added love to this topic

Eye of Saauran will now play an additional VFX scaled to its effect range when dealing damage to nearby enemies

Healing was moving from start of round which was easy to miss during event phase to start of preparation phase (after all event choices are made).
The hp leaderboard will now also update accordingly when this occurs giving a better visual of the current rankings.
This will effect the following methods of healing (+VFX on your guardian)
Also fixed a bug that caused the HP bar to not show correctly when current HP goes beyond your starting max HP.